Can You Beat Fallout 4 By Only Using Each Weapon Once?

Fallout 4’s weapon modification system is a vast improvement over what was offered in Fallout 3 and New Vegas. But I always thought that some of the weapons felt too similar, like the Combat Rifle and Combat Shotgun. There is a way to avoid that problem, though. Can You Beat Fallout 4 By Only Using Each Weapon Once? Join the Mitten Squad Discord: Equipment I use (and other affiliate links): Buy Fallout 76: Elgato HD60 S Capture Card: Focusrite Scarlett Solo Audio Interface: Audio-Technica AT2020 XLR Microphone: Apple iMac: Western Digital 4TB My Passport: Samsung T5 500GB Portable SSD: Tribesigns L-Shaped Corner Desk: Check out some of my other Fallout videos if you enjoyed this one: Can You Beat Fallout New Vegas Without A Pip-Boy: Can You Beat Fallout 3 Without Taking Any Damage: Can You Beat Fallout New Vegas as a Giant: Can You Beat Fallout 3 as a Baby: Can You Beat Fallout New Vegas Without Attacking Anything: Can You Beat Fallout 3 With No Skills Or Perks: Can You Beat Fallout New Vegas By Only Moving Backwards: Support me on Patreon!, or don’t: SUBSCRIBE! Can You Beat Fallout 4 By Only Using Each Weapon Once? (in text form) This run requires a bit more explanation than some of my previous challenges. The general idea is that you can only get a single kill with a weapon, and then you can never use that weapon again. And by “weapon”, what I mean is the… platform, I guess. The Deliverer and a normal Suppressed 10mm Pistol are both 10mm Pistols, so I can only use one of them. Variants and modifications don’t change what the weapon is. Standard firearms will operate as previously described. It doesn’t matter if it takes 500 shots from a Mini-Gun to kill a Deathclaw or if it takes one to kill a Radroach, after I get a kill with it, it might as well not exist. Melee and unarmed weapons work the same way; one kill. Explosive weapons are different, they have an area of effect. So instead of one kill, I get one shot. I can throw 1 Frag Grenade, I can fire the Fat Man one time, I can use 1 Cryo Mine, you get the idea. Understand the rules? No? Too bad, we’re moving forwards anyway. Because we’ll be using every sort of weapon available, SPECIAL isn’t all that important. I put 6 points into Intelligence to level up faster, and just sorta spread out the rest somewhat evenly. Then Atom bestowed on mankind a small fraction of his love and power, Nate died, and I emerged from my frozen slumber. From here on out, every enemy encounter requires thought and planning. I can’t just kill every enemy I see because I’d have no weapons left for the end-game. Luckily, you can escape Vault 111 without killing any of the Radroaches by trapping them behind the sliding doors. Into the Wasteland, my first stop was Sanctuary to put another point into Intelligence, talk to Codsworth, and get him to kill all the Bloatflies pestering the neighborhood. I passed by Red Rocket Truck Stop, looted some stuff, and ignored Dogmeat because using a companion would take some of the challenge away. In Concord, I sat back and waited for Preston to kill the Raiders attempting to get into the Museum of Freedom. After waiting for about 11 seconds, I got bored and started attacking them myself. I used my fist to kill one Raider and got a Switchblade from him. By the time I was done fisting the Raider, Preston had dealt with the others. I tried to skip part of this quest by jumping from the roof of a church to the crashed Vertibird atop the Museum of Freedom. But I forgot that there’s another door between the door to the roof and where the Minute Men are hiding. So I waited for a while. I sat there, motionless, like a lamp, for about 6 minutes. Turns out Preston truly is worthless, because I did more with one Moltov Cocktail in a few seconds than he did with a Laser Musket in several minutes. I then used a Switchblade to kill one Raider, Brass Knuckles to kill another, a Tire Iron to kill a third, and I finished clearing the building with a Security Baton. ...
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